Choose your side
Six factions
Six dimensions. One war for the light.
Every faction plays its own way: its own heroes, its own spells, its own crystal powers. Pick the one that fits how you think, then learn to beat the other five.
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The Graveyard
Death is where their army begins.
A world of tombs and drifting mist, where lost souls are sewn into dead bodies and sent back to fight. The Graveyard never runs short of soldiers. It digs them up.
Read their story
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The Jungle
The land itself fights for them.
A green world of great rivers and giant trees, home to animal folk who walk on two legs. They have no kings, only shamans who listen to the forest, and the forest answers.
Read their story
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The Squad
Hold the line. Then move it.
Humans, steel, and a war that never ended. When their fragment began to fade, the Squad did not pray. They built walls around it and put guns on every wall.
Read their story
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Wonderland
Fortune favors the mad.
Wonderland is pink. Its mountains are chewing gum, its villages are candy, and its knights carry wooden swords. Nobody is in charge there, and everyone likes it that way.
Read their story
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The Prism
Bend the light. Break the line.
Their fragment did not power a world. It was the world: a shard so pure that its people grew out of it. Living glass that thinks, and fights with light.
Read their story
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Olympus
The storm answers to one king.
The last fragment to fall carried a mountain. On top of it stood marble temples, and in the temples, gods. Their names are Greek, and they will not answer to any other.
Read their story
Which one are you?
Your first battle is a click away.
Play free